The new elements added to Valorant Episode 8 Act 1 kept fans on their toes, including the new Outlaw, Weekly Challenge objectives and awards, and more.
While players were playing and climbing ranks in the first few weeks of the new Episode, Riot Games decided to release another update with map adjustments, Agent buffs and nerfs.
View all of the patch notes for the Valorant 8.01 upgrade:
Valorant Patch Notes 8.01
This Valorant update 8.01 contains three significant changes. The first concerns the Breeze map, the second a large nerf to Skye, and the last a buff to some of Iso’s skills with the goal of giving him an advantage in the Agent meta.
VALORANT 8.01 Patch Notes
New Breeze changes, new Agent changes, performance updates, bug fixes and more: https://t.co/9Y8Gd2nyG6 pic.twitter.com/AIMRBKUFGY
— Valorant Updates (@ValorantUpdated) January 23, 2024
Without further ado, here are the Valorant 8.01 patch notes.
Map Updates
- Breeze: Reopened ‘Hall’ – Riot Games have once again opened the hall in the map’s mid-zone.
Agent Updates
Skye
- Guiding Light [E]:
- No longer regenerates charges during a round.
- Now automatically activates the flash at the end of its lifetime.
- Seekers [X]:
- When a Seeker gets close to its target, the target player will now get a yellow directional warning indicator.
-
Iso
- Double Trap [E]:
- Shootable orb duration increased 2 > 3 seconds
- Initial buff and shield duration increased 15 > 20
- Shield width reduced 120 > 100
- Contingency [C]:
- Cost reduced 250 > 200
- Double Trap [E]:
Raze
- Blast Pack [Q]:
- Audio for Raze traveling through the air with Blast Pack is now louder when she is traveling towards you
Bug fixes
Agents
- Gekko
- Fixed a bug where occasionally Thrash’s (X) explosion was blocked from affecting enemies due to corners of geometry.
- Iso
- After eliminating practice bots in the Range, Iso’s energy orbs will now spawn. They will still not spawn in Shooting Tests.
- Reyna
- After eliminating practice bots in the Range, Reyna’s Soul Orbs will now spawn. They will still not spawn in Shooting Tests.
Gameplay system
- Fixed an issue when transitioning from inspect to scope using the Outlaw.
- Fixed bullet tracers with Chamber’s Tour De Force (X) and the Operator when penetrating through corners.
- Fixed a minimap visual issue where when you first load into a match, it showed a similar VFX to Omen’s From The Shadows (X).
- Fixed an issue where the Spike’s white circle indicator on the minimap did not appear when Spike was dropped on the edge of someone’s minimap.
Maps
- Breeze
- Fixed a bug where the A Hall Door was starting in the open position.
- Lotus
- Fixed a bug where you could stand on top of the crumbled pillar on C Site.
- Icebox
- Fixed a bug where you could stand on the container in B Green.
- Split
- Fixed a bug where you could stand on a vent in B Garage.
Game modes
- Team Deathmatch
- Fixed a bug where, if the Outlaw was picked up from a weapon spawner, it had no reserve ammunition.
You might also be interested in the following game, patch notes: Heroes Of The Storm PTR Patch Notes and The Finals 1.5 Patch Notes. We appreciate your interest in our website! Make Gameempress.com your go-to site for gaming information.