Doom Eternal PS5: Next-gen additions to last year’s well-received first-person shooter Doom Eternal are now available for the PlayStation 5 and Xbox Series X/S. Even though the update is free, it basically tells PlayStation users to burn in hell. For example, you can’t transfer your campaign saves from the PS4 to the PS5 edition. Inconveniently, some gamers on PS5 are experiencing bugs in that version at the moment.
🚨 DOOM Eternal (PS5)
⬜ Download Size : 70.042 GB (Without Update)
🟧 Reminder / PS4 Size : ~ 78 GB
🟫 PSN US LINK : 29 June
🟥 #DoomEternal #PS5
🟩 @DOOM pic.twitter.com/Ndh9Tz2mAn
— PlayStation Game Size (@PlaystationSize) June 28, 2021
Doom Eternal PS5
Some players, including myself, were unable to access the PS5 version of Doom Eternal after the next-gen improvements were released on Tuesday morning. Unfortunately, despite my having obtained the necessary upgrade file, the PlayStation Store still lists the expensive PS5 version of Doom Eternal.
A lock symbol appeared next to the game’s launch icon on the PS5 home screen. I’d have to switch to the PS4 version in order to play. The problems were shared by other gamers as well. Publisher Bethesda tweeted on Tuesday that they are aware of the problem and are working with Sony to find a solution.
The PS5 version of Doom Eternal will be patched at some point, but until then, it will be inferior to the updates of other PS4 games. In sharp contrast to previous cross-gen console updates, this one does not allow for the transfer of saved data. As an example, if you’ve been grinding away at Marvel’s Avengers on PS4, you may transfer your progress to PS5 and continue where you left off.
In order to transfer your save data from the PS4 version to the PS5 version, you must first download the PS4 version, enter the main menu, and then upload your save data to the cloud. The same procedures are needed for Final Fantasy VII Remake Intergrade, which is presently only available for the PS5. While it’s true that going through the motions can be tedious at times, at least you have the option.
Another difference is how easily games can be transferred from Xbox One to Xbox Series X/S. That is still the case with Doom Eternal.
How To Flash Doom Eternal On An Xbox One X Or S With A Flash Drive
Xbox One owners who already possess Doom Eternal will receive a free upgrade to the next-gen edition of the game when they purchase an Xbox One Series X or S console. As long as your console is online, you can resume the campaign from where you left off. “Smart Delivery,” a hidden function, is responsible for all of this. (Here’s how it works: if a game is compatible with many console generations and you have Smart Delivery, you automatically receive the next-gen version at no additional cost.)
Improving Your Playstation 5 Version Of “Doom Eternal”
Several actions are needed to upgrade Doom Eternal on PS5:
- In this case, launch the PlayStation Store.
- Try Googling “Doom Eternal Campaign PS5 Upgrade.” (It ought to be the primary result after you key in “Doom Ete.”) To get that, go here.
- Browse your video game collection.
- Navigate to Doom Eternal and choose it from the drop-down option that appears. Make your selection under “PlayStation 5 | Doom Eternal.”
- If you try to access this menu without first installing the “Doom Eternal Campaign – PS5 Upgrade” file, you will be unable to.
The PlayStation 5 and Xbox One X will support Doom Eternal’s 4K resolution and 60 frames per second. Those who are content with the lower resolution of 1800p can switch to modes that add ray tracing or increase the frame rate to 120fps. (Ray tracing is not supported on Xbox One S.) It’s essentially the same game on both machines. It’s only that one particular case is a little nuisance.
It’s become apparent, as we near the halfway point of this console generation, that the story surrounding their differences has less to do with performance and more to do with features. Next-gen enhancements are merely the most recent footnote in Doom Eternal’s lengthy history.
It’s frustrating that one system has you go through hoops to get a download, and then you can’t even get back to your old save data from that 25-hour campaign you played. One of these is false. When it comes down to it, how important are things like teraflops, storage space, and invisible performance benchmarks?
Final Words
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