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News

Diablo 4 Early Access Beta Hotfix Improves Stability and Queue Times

Christopher
Last updated: 03/20/2023 10:53 AM
By Christopher
4 Min Read

The ongoing early access beta for Diablo 4 has received a hotfix from Blizzard that enhances server stability and queue times. The launch of the Diablo 4 beta this past Friday, which is only available to those who have placed pre-orders, eaten KFC Double Down, and won giveaways, was not without its hiccups.

When the beta first launched, queue times of more than two hours grew, and a mix of disconnects and performance problems ruined the experience. However, Blizzard has been nimble in its response, as evidenced by its most recent hotfix.

Blizzard acknowledged several significant issues during the Diablo 4 early access beta in a message distributed to the community.

The most frequent problems were listed as rubberbanding while moving between zones, being unable to join a party at times, being disconnected and forced to restart due to party errors, and PC performance issues for specific hardware.

Diablo 4 Early Access Beta Hotfix Improves Stability and Queue Times
Diablo 4 Early Access Beta Hotfix Improves Stability and Queue Times

The Diablo 4 beta’s queue times and general server stability, however, were at the top of the list. Since that update, Blizzard has confirmed that hotfixes have been released, which should significantly enhance a few features of the Diablo 4 beta.

The most recent hotfix fixed a bug that resulted from an earlier hotfix that reduced the length of beta queues on consoles and caused endless queues. Additionally, the Blizzard development team had been tracking server stability issues that these hotfixes specifically addressed.

This Sunday’s early access beta players should have a seamless gaming experience and breeze through the Diablo 4 queue.

Diablo dropped a tweet:

We have pushed a hotfix to the #DiabloIV Early Access Beta that targets fixing and improving queue issues on consoles, in addition to updates that improve server stability.

Thank you for your patience and for taking the time to play, provide feedback, and share your experiences.

— Diablo (@Diablo) March 19, 2023

There are still a lot of problems that haven’t been solved. The Diablo 4 beta world boss event didn’t spawn for some players at its scheduled time on Saturday night, and rubberbanding is still a frustrating issue.

Although these problems are still being monitored, they might not be resolved by the time the beta test ends tonight. The biggest issues raised by players will hopefully be addressed by Blizzard before the open beta starts the following weekend.

On March 24, it will begin at 9:00 AM PDT/Noon EDT and run through the following weekend. All players on all supported platforms are welcome to participate. Having said that, the influx of players will probably result in prolonged queue times once more, so be prepared and cautious.

Click the link below to uncover the latest news on Diablo 4:

  • Diablo 4 Gameplay Leaked: Early Look at User Interface and Barbarian Combat Style
  • Diablo 4 Beta Update: Blizzard Pushes Hotfixes to Address Queue Problem

Technical problems in a beta test for a game that is still months away from release are to be expected. However, given that Diablo fans have been waiting for years to play Diablo 4, frustration is understandable.

If there is one lesson to be learned from the beta, it is that Blizzard has responded quickly to the most pressing issues and has been transparent about its progress.

For one weekend, Diablo fans should be content with where Diablo 4 is at. It could be more communicative and there are still a lot of problems to fix.

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By Christopher
I'm Christopher, and I write news for Gameempress.com. I've been writing news for game empress since 2021. I adore content writing and I wanted to be part of the team. So I took the job as a writer! I started out as an intern, then became a feature writer, then a senior writer. Now I write all over the place, from feature stories to columns on our website to social media posts. I love to writing games articles

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