Call of Duty ‘Snaking’ CDL Strategy Described: Many technically legal items under the CDL rulebook (such as guns, equipment, and score streaks) are GA’d yearly.
Due to their unbalanced or unpredictable nature, professionals in the field of competitive video gaming have reached informal agreements to not utilize certain games in the competition.
The challenge arises, however, when the divisive strategy in question is repositioning. The term “snaking” describes this process.
‘Snaking’ in COD Explained
Snaking is a type of mobility available in Call of Duty games, especially those made by Infinity Ward (hence why it has reemerged as an essential topic in Modern Warfare 2). However, in most Call of Duty games, this is doable.
It’s the practice of hiding behind a piece of scenery and rapidly shifting between a prone and a crouching stance to sneak up on their enemies. Thus, the player’s actions are analogous to those of a snake. This strategy is named after this principle.
This lets players collect intelligence about foes by peeking over their cover while snaking. Using the information they’ve gathered, they can quickly rise to their feet and begin firing.
Why is ‘Snaking’ controversial in the CDL?
If all that means is players abusing the game’s mobility mechanisms for their gain, you might wonder why that’s a problem.
Professionals are nearly tough to hit while snaking due to the speed with which they do the move and the object that obscures them. From their vantage point, spotting them as they creep below the cover is still relatively simple.
Professionals that employ this strategy have a significant edge over opponents who push back, leading many to conclude that it is too strong. Therefore, many argue it should be banned from competitive Call of Duty.
What is ‘snaking’ in Call of Duty? Controversial CDL tactic explained https://t.co/8P7qpeZ3fp
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Is it allowed?
While it is legal to utilize this strategy, it won’t win you any fans. Even though we’ve seen changes to mobility mechanisms in Call of Duty games to reduce snaking, it’s exceedingly challenging to implement.
Whether the entire movement system of a game should be adjusted to accommodate a point of contention amongst experts is likewise up for debate.
It can be challenging for less experienced players to make their characters’ positional adjustments to snake successfully quickly. Anyone new to competitive Call of Duty should prepare for the discussion to slither on into subsequent competitions and games.
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