LoL Patch 14.4: Support Items Revamped, Champion Tweaks Incoming

LoL 14.2 Patch Notes
LoL 14.2 Patch Notes

League of Legends will be getting a new patch soon. Patch 14.4 will provide even more balance tweaks to the MOBA, as the devs try to shake things up and assure fairness across the board. This new patch includes improvements to support items, as well as buffs and nerfs to keep champions balanced.

When does the League Patch 14.4 Go Live?

League of Legends Patch 14.4 is set to launch on February 22, 2024, according to Riot’s patch schedule. Patch 14.4 will be delivered to Oceanic servers first, with other servers receiving it gradually throughout the day.

Here are the important timings for Patch 14.4 for your server:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

Patching will cause a few hours of downtime, and matching queues will be turned off roughly three hours before.

LoL Patch 14.4 Early Notes

Champions

Bard

Base Stats

  • Armor growth reduced: 5.2 >>> 5
  • Base attack speed increased: 0.625 >>> 0.658
  • Attack speed ratio increased: 0.625 >>> 0.658
  • Meep base damage per 5 Chimes reduced: 14 >>> 10
  • Meep AP ratio increased: 30% >>> 40%

Q: Cosmic Binding

  • Base damage reduced: 80-260 >>> 80-240
  • AP ratio increased: 65% >>> 80%

K’sante

Base Stats

  • Base health increased: 570 >>> 610
  • Base mana increased: 290 >>> 320

Q: N’tofo Strikes

  • No longer slows during All Out

W: Path Maker

  • Damage resist ratios increased: 50% >>> 70%
  • All Out minimum charge time increased: 0.5 seconds >>> 0.75 seconds
  • Cooldown no longer reduced to 18-12 seconds during All Out

E: Footwork

  • Dash speed reduced: 1700 >>> 900
  • Ally dash speed reduced: 1800 >>> 1500
  • All Out dash speed reduced: 2100 >>> 1450

Rek’Sai

Base Stats

  • Base health regen reduced: 7.5 >>> 5
  • Health regen growth reduced: 0.65 >>> 0.5
  • Base movement speed increased: 335 >>> 340

Passive: Fury of the Xer’Sai

  • Fury generation reduced by 50% against minions
  • Base heal removed

W: Burrow/ Unburrow

  • Unburrow base damage reduced: 50-190 >>> 50-150
  • Unburrow now scales with 80% AP
  • Burrowed E cooldown reduced: 26-18 seconds >>> 16-12 seconds
  • Tunnel cooldown reduced: 10-2 seconds >>> 6-2 seconds
  • Tunnel speed increased

E: Furious Bite

  • Cooldown reduced: 12 >>> 10
  • Base damage removed
  • AD ratio increased: 75% >>> 100%
  • Now deals 6-14% max HP at max fury instead of double damage

R: Void Rush

  • Bonus AD ratio reduced: 175% >>> 100%

Zac

Q: Stretching Strikes

  • Tether range changed from 1000 center to 900 edge

Items

World Atlas/ Runic Compass

  • Quest charge timer increased: 18 seconds >>> 20 seconds
  • Runic Compass gold timer reduced: 5 seconds >>> 4 seconds

Bounty of Worlds

  • Health increased: 100 >>> 200
  • Health regen increased: 50% >>> 75%
  • Mana regen increased: 50% >>> 75%

Bloodsong

  • Ranged damage amp reduced: 6% >>> 5%

Solstice Sleigh

  • Movement speed changed: 90 flat >>> 30%
  • Duration reduced: 4 seconds >>> 3 seconds
  • Heal changed: 120 >>> 7% max HP

Zakzak’s Realmspike

  • Base damage reduced: 50 >>> 20
  • AP ratio increased: 15% >>> 20%
  • Target max health damage increased: 3% >>>%
  • Cooldown changed: 9-6 seconds (1-18) >>> 8/7/6 (1/11/16)

Black Cleaver

  • Armor shred per stack increased: 4% >>> 5%
  • Number of stacks reduced: 6 >>> 5

Terminus

  • Number of stacks reduced: 5 >>> 3
  • Resist per stack changed: 3/4/5 (1/11/14) >>> 6-8 (8-18)
  • Max resists changed: 15/20/15 >>> 18-24
  • Pen per stack increased: 6% >>> 10% (max unchanged)

You might also be interested in the patch notes for Valorant 8.01 and The Finals 1.5 .

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