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Heroes Of The Storm PTR Patch Notes 2023: Find Out What’s Changing With Your Favorite Heroes

George
Last updated: 10/25/2023 10:59 AM
By George
11 Min Read

Our newest Heroes of the Storm patch has just arrived on the Public Test Realm and is ready for playtesting. We want to take this opportunity to thank the community for their insights and input on these modifications.

Contents
Heroes of the Storm PTR Patch NotesGeneralObserver UIIconsAbilitiesInvulnerabilityBalance UpdateGeneralHeroesBug FixesGeneralHeroes

Although we may not respond to your comments and postings, we do listen and value them all. As always, if you encounter any bugs while playing on the PTR, please visit the PTR Bug Report thread to share your findings.

Heroes of the Storm PTR Patch Notes – October 23, 2023 – https://t.co/bHgoH6SBx2 pic.twitter.com/mvi3SRGiTM

— Heroes @ MMO-Champion (@heroesmmoc) October 23, 2023

Heroes of the Storm PTR Patch Notes

General

Observer UI

  • D.Va’s Mech Healthbar is now visible in the top bar of the observer interface.
  • Misha’s health is now visible in the top bar of the observer interface.
  • The Lost Vikings Health is now visible in the top bar of the observer interface.
  • XP Globes are now colored blue for the left team and gray for the right.
Icons

Abathur

  • The icon color for Locust Strain has been changed.

Anub’arak

  • The icon color for Chitinous Plating has been changed.

Blaze

  • The Icon for Incinerator Gauntlets has been modified to non-Hero Damage from Basic Attacks.

Cassia

  • The Martial Law Icon was modified from Basic Attacks to Searing Damage.
  • The icon color for Ball Lightning has been changed.
  • Valkrie’s icon color has been changed.

Dehaka

  • The icon color for Elongated Tongue has been changed.

Diablo

  • Icons for Soul Shields have been changed to distinguish them from Spell Shields.

Genji

  • Zanshin’s icon color has been changed.

Jaina

  • The improved Ice Block Button has been changed to the standard Ice Block.

Illidan

  • Fiery Brand Icon was modified from Basic Attacks to Searing Damage.

Muradin

  • Perfect Storm’s icon color has been changed.

Nova

  • The icon color for Rapid Projection has been changed.

Sonya

  • The Rampage Icon was modified from Basic Attacks to Cooldown Reduction.

Sylvanas

  • For Basic Attacks, the Remorseless Icon has been modified to Range Increase.

The Lost Vikings

  • The Nordic Attack Squad Icon has been modified from Basic Attacks to Searing Damage.

Tychus

  • The icon for Sizzlin’ Attacks has been modified from Basic Attacks to Searing Damage.

Tyrande

  • For Basic Attacks, the Shooting Star Icon has been modified to Range Increase.

Valla

  • The Manticore Icon was changed from Basic Attacks to Searing Damage.

Whitemane

  • The icon color for Saintly Greatstaff has been changed.

Zarya

  • Feel the Heat Icon was changed from Basic Attacks to Damage Increase.
Abilities

Bounce

  • Bounce abilities will require all targets to be visible.

Cleave

  • Cleave abilities show the region and do not require the target to be seen.

Splash

  • Splash abilities disclose the area and do not require the target to be seen.
Invulnerability
  • Blessed Shield no longer strikes invulnerable adversaries.
  • Frag Launcher no longer hits invulnerable adversaries.
  • Invulnerable adversaries are no longer affected by Gravity Lapse.
  • Magic Missiles no longer hit invulnerable adversaries.
  • Invulnerable enemies are no longer affected by the Plague of Toads.
  • Parting Gift no longer deals damage to Invulnerable opponents.

Balance Update

General
  • A handful of Heroes’ difficulty levels have been adjusted.
Heroes
  • Windwalk healing has been increased from 1% to 3% per second.
  • Way of the Wind healing has been reduced from 5% to 4% every cast.

Bug Fixes

General

  • They fixed an issue where evading targets continued to lose Armor to Hellbats and Gnolls.
  • A problem that caused ARAM maps to use multiple XP systems has been resolved.

Heroes

Blaze

  • Combustion has now revealed the area it affects.
  • It fixed a bug that caused Heat Treatment to deliver less damage than Pyromania.
  • I fixed a bug in which Oil Spill offered more excellent vision than was intended.
  • Flame Stream now displays hit targets.

Butcher

  • Cleaver AOE no longer shows hit targets.
  • They fixed an issue that caused Butcher to lose more Fresh Meat stacks than intended when killed.
  • Furnace Blast now displays hit targets.
  • When Lamb of the Slaughter injures an adversary, it is no longer revealed.

Cassia

  • Fend now displays hit targets.
  • Fixed a bug that caused Lightning Fury Bolts cast from Static Electricity and
  • Lightning Fury is to be calculated inconsistently.
  • Fixed a bug in which Lightning Fury Bolts created by Static Electricity did not heal for the correct amount with Ring of the Leech.
  • Lightning Fury Bolts were not displaying as critical hits against Blinded foes due to a bug.
  • Martial Law no longer deals damage to Heroes who are blinded.
  • Surge of Light now shows the region it affects and the foes it hits.

ChoGall

  • When consumed, Blaze now reveals targets.
  • When consumed, Blaze will now interrupt channels that are interrupted by damage.
  • Dread Orb’s vision height is no longer weird.
  • The Dread Orb now shows which targets have been hit.
  • A bug that caused Cthun’s Gift to slow while blinded has been fixed.
  • Evading foes near the Basic Attack target is no longer damaged by Fuel for the Flame.
  • While Blinded, Fuel for the Flame no longer deals damage to the victim of Basic Attacks.
  • Fuel for the Flame no longer does critical damage to Heroes.
  • Runic Blast now displays hit targets.
  • Shadowbolt Volley’s vision height is no longer strange.
  • Shadowbolt Volley now displays hit targets.
  • Shadowflame now reveals hit targets.
  • Targets hit are now revealed by twisting Nether.
  • The Will of Gall is now regarded as a Quest talent, with progress displayed in the talents tab.

Chromie

  • Sand Echo’s Basic Attacks now grant stacks while blinded, thanks to a bug fix.
  • Death will no longer erase Shifting Sands.
  • Time Trap will no longer prevent Allies from being disclosed for a specific time.
  • Stasis will no longer remove Time Troubles Armor granted to allies.
  • Stasis will now erase Unravelling’s Armor debuff.

Dehaka

  • Burrow no longer prevents Dehaka from being affected by allied abilities.
  • Burrow will now cleanse adverse effects
  • Lurker Strain no longer reveals the area around knocked-back targets.
  • The Lurker Strain now shows hit targets.
  • Knockback from the Lurker Strain will no longer work as a Stun.

Falstad

  • Stasis has now eliminated BOOMerang’s Armor Reduction.
  • Hammering has now revealed the targets he hit upon his return.
  • After picking BOOMerang, Hammerang’s explosion no longer appears as a crit.
  • Hammerang’s reactivation explosion now reveals which targets have been hit.

Greymane

  • They fixed an issue that allowed Alpha Killer to activate on-hit effects on Invulnerable foes.
  • Fixed a bug in which Go For the Throat applied the incorrect cooldown to Disengage when Running Wild was selected.
  • Thick Skin’s dual-block look has been removed.

Hanzo

  • They fixed a bug that allowed players to use the Storm Bow at full range without charging.
  • When used with the Storm Bow, Sharpened Arrowheads no longer reduced Armor while Blinded.
  • They fixed an issue where Sharpened Arrowheads reduced Armor before dealing damage with Storm Bow.

Kel’Thuzad

  • If the victim loses Root or Slow by becoming Unstoppable, Deathchill will no longer trigger.
  • Fixed a bug in which Basic Attacks against Rooted Heroes activated Icy Grasp.
  • Fixed a bug in which Basic Attacks against Rooted targets activated Hungering Cold.
  • They fixed a bug that caused Kel’Thuzad’s buttons to illuminate after completing 15 baseline quest stacks.
  • It fixed an issue that caused the damage increase from the Power of Icecrown to be lost upon death.

Kerrigan

  • Kerrigan’s self-healing now increases when she gets Assimilation Shields, thanks to a bug fix.
  • The Swarm’s Fury no longer discloses targets.
  • Targets hit by Impaling Blades are now revealed.
  • The Pulse of Primal Grasp now shows hit targets.
  • Psionic Shift now reveals hit targets.
  • Targets are revealed via Ultralisk Splash damage.

Leoric

  • Buried Alive’s duration can no longer be lowered.
  • Drain Essence no longer increases his Self-healing score.
  • Deckard’s Rejuvenation is no longer available on Undying.
  • It was discovered that Leoric could get Tyrande’s shadows talk Healing while
  • Undying was active, decreasing his respawn timer.
  • While Undying is active, Ossein Renewal cannot be cast.
  • If the target enters a vehicle, Drain Hope, Drain Essence, and March of the Black King are no longer active.

Tracer

  • Bullet Spray now shows which targets have been hit.
  • Composition B and Quantum Spike no longer dealt percent damage to non-Heroes.
  • Stasis has now eliminated Heavy Handed’s Armor.
  • If Locked and Loaded is enabled, the floating text for finishing the reload will be displayed as a crit.
  • It is no longer possible to heal vehicles with a Healthpack.
  • Basic attacks no longer display as a crit when Locked and Loaded is active.
  • Ricochet no longer reveals hit targets (Tracer Rounds still apply if taken).
  • While Blinded, Telefrag no longer reduces the cooldown of Recall.
  • The Tracer now displays floating text after completing a reload.

This is everything you need to know about Heroes Of The Storm PTR Patch Notes. Additionally, you can check our guide on Overwatch Patch Notes . Stay connected with GameEmpress.com to get the latest news and guides about the gaming world.

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By George
Since I adore investigating new topics, I've chosen journalism as my profession. I take great pleasure in following current events through the media. Working as an SEO editor allows me to combine my two favorite activities: reading and writing. I can usually read a book when I'm not glued to my screen working on a computer or watching the most recent news.

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