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Reading: Escape From Tarkov 0.14 Patch: Ground Zero Launch – Dive Into The New Map!
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News

Escape From Tarkov 0.14 Patch: Ground Zero Launch – Dive Into The New Map!

George
Last updated: 12/27/2023 10:16 AM
By George
8 Min Read

Prepare for the servers of Escape from Tarkov to go black for roughly 6 hours beginning Tuesday, December 27th at 7 AM GMT/2 AM EST as Battlestate Games releases Patch 0.14.0.0.

Contents
Escape From Tarkov 0.14 PatchGround ZeroNew Boss – KollontayKaban’s new guardsShoreline reworkNew weapons, equipment, lootChaneges And New MechanicsAchievementsHall of FameNew hitbox and armor systemHitboxes

This massive Escape from Tarkov update delivers significant changes, but it necessitates downtime and a wipe. This page will tell you all you need to know about the Escape from Tarkov Patch 0.14.0.0 downtime and maintenance schedule.

Escape From Tarkov 0.14 Patch

Escape from Tarkov Beta – 0.14 Patch trailer (feat. Ground Zero)https://t.co/Gd7cfrSxbT #EscapefromTarkov pic.twitter.com/oySp8Un6vd

— Escape from Tarkov (@tarkov) December 27, 2023

Ground Zero

The Ground Zero location, situated in the city center of Tarkov, has been added to the game.

Location features a large number of infrastructure facilities of the modern city: banks, cafes, restaurants, stores, pharmacies, and so on. All this is towered by the skyscrapers of Tarkov.

In the very center of the location is the main Russian branch office of TerraGroup, where the original conflict began. The most violent clashes between USEC PMC operatives and OMON took place on the facility’s premises.

  • The location is intended for beginner players from level 1 to 20;
  • PMCs of higher levels (20+) will not be able to access the location;
  • Scavs will have access to the location at any player level;
  • New starter quests have been added to the location;
  • Visual cues for new players have been added to the location;
  • Quests “Debut”, “Checking” (renamed to “Background Check”), “Shortage”, “Supplier”, “Gunsmith – Part 1” received updated text descriptions.

New Boss – Kollontay

A new boss Kollontay has been added to Streets of Tarkov. He is a former officer of the MVD (Ministry of Internal Affairs), during his service in law enforcement he had a reputation as a vile man, whose behavior was sometimes feared by his coworkers.

During his work, he often resorted to his favorite method of interrogation – a rubber baton, as well as other non-statutory pressure on someone who was not to his liking. Thanks to his physical strength and bold temperament, after the events of the TerraGroup scandal, he formed a gang and began to do what he himself was recently supposed to combat – looting and banditry.

However, even before the conflict, he often provided protection to local “businessmen”. For example, his good relations with Kaban are well-known.

Kollontay has a small number of guards, prefers to stay in one position and occasionally patrols his territory. If he feels he has the upper hand, he may switch to his police baton. He lives in the area around Klimov Shopping Mall and the Tarkov Academy of the Ministry of Internal Affairs.

Kaban’s new guards

Boss Kaban is joined by his closest associates, Basmach and Gus. Since the time of Kaban’s active involvement in business, they have served as his loyal associates, solving many delicate issues for him.

Their loyal service and their exuberant character made them his most trusted confidants. In their spare time, these two “dandies” liked to dress up at Ragman’s place and organize illegal street races through the streets of Tarkov in tuned cars from Kaban’s dealership.

Basmach and Gus always stay close to Kaban and charge into battle for him. They prefer their unique clothes to their battle gear, though there are occasional exceptions. Basmach has a special fondness for machetes, and Gus for crowbars.

Shoreline rework

  • Visually reworked most of the landscape, keeping the main points of interest intact;
  • Added a new area – a small cattle farm which is home to smugglers and Scavs;
    Updated the light sources;
  • Optimized most of the location, completely redesigned the culling system;
  • Reworked location borders: concrete fence replaced by minefields and snipers in most areas. The location is also slightly expanded in some areas;
  • Reworked some points of interest, including the addition of new quests and activities in several previously empty zones;
  • Some areas have been reworked to improve gameplay: added a river crossing, reworked almost all elevations and sniper positions, as well as Scav areas of interest, etc.;
  • Added more than 30 new containers and Jaeger stashes;
  • Fixed over 1200 visual and minor bugs.

New weapons, equipment, loot

  • Added a number of new items, weapon modifications, equipment, and customization.

New weapons:

  • KBP 9A-91 9×39 compact assault rifle;
  • KBP VSK-94 9×39 rifle;
  • SIG MCX SPEAR 6.8×51 (.277 FURY) assault rifle;
  • Degtyarev RPD 7.62×39 machine gun;
  • Degtyarev RPDN 7.62×39 machine gun.
  1. Updated the models and animations for Simonov SKS 7.62×39 carbine.

Chaneges And New Mechanics

Achievements

An achievement system has been added to the game:

  • Players will receive achievements upon completing various objectives;
  • Earned achievements will not be lost with wipes;
  • You can view the earned achievements on the “Achievements” tab on the character screen.

Hall of Fame

A new Hideout zone, Hall of Fame, has been added to the game.

The zone serves as a place where you can display mementos:

  • For displaying the dogtags of players of the opposite faction killed by your PMC, you get a bonus to combat skills leveling;
  • The higher the level of the eliminated player, the greater the skill bonus.
  • You can add items to your favorites. Such items will be displayed in your profile.

New hitbox and armor system

Hitboxes

  • The head is divided into separate simple hit zones, which coincide with the protection zones of helmets and masks;
  • Three hit zones have been added to the head area: front neck – Throat, back neck – Neck, and a Face collider;
  • Thorax and stomach hit zones are divided into front, back, and sides;
  • The pelvic hit zone is divided into front – Groin, and back – Buttocks. Hits to these zones cause damage to the Stomach zone;
  • Forearm hit zones have been reduced in diameter;
  • The death screen now shows more detailed information about the area that was fatally wounded. For example, “Thorax, Upper back”.

If you are interested in knowing more articles related to other games, you can check COD MW3 Patch Notes 19 Dec and Ultrakill Patch Notes Dec 2023. We appreciate your interest in our website! Make Gameempress.com your go-to site for gaming information.

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By George
Since I adore investigating new topics, I've chosen journalism as my profession. I take great pleasure in following current events through the media. Working as an SEO editor allows me to combine my two favorite activities: reading and writing. I can usually read a book when I'm not glued to my screen working on a computer or watching the most recent news.

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