Dragon Age: Dreadwolf, the next game in the series, has a new name – Dragon Age: The Veilguard. BioWare first mentioned the game in 2018, and in 2022, they called it Dragon Age: Dreadwolf. Now, they have changed the name to Dragon Age: The Veilguard and will show the first gameplay on Tuesday, June 11.
The team explained in a new blog post that the name change is because of the characters you will meet as companions in the game.
Dragon Age: Dreadwolf Name Change
The next Dragon Age game will have its first big gameplay reveal on June 11, and it has a new name. IGN exclusively announced that the game, previously known as Dragon Age: Dreadwolf, is now called Dragon Age: The Veilguard.
BioWare shared new details about the game, which had been a secret until now. They confirmed that The Veilguard will have seven party members and feature exciting, strategic combat using each companion’s unique powers.
The name change is surprising to many fans. Since the end of Dragon Age: Inquisition’s Trespasser DLC, fans expected a story focused on Solas, a former companion revealed to be the Elven god Fen’Harel, the Dread Wolf. BioWare’s general manager, Gary McKay, explained that Solas is still important to the story, but the new title reflects the strong group of companions you will meet in the game.
McKay emphasized that every Dragon Age game offers a new experience. This game focuses more on you and your companions – a team you must gather to fight alongside you. The game aims for players to build personal relationships with these unique companions.
In a blog post, McKay added that each of the seven companions will have deep storylines influenced by your decisions, affecting their lives and your relationships with them. You will unite these heroes to face a new threat, with the Dread Wolf still playing a key role in the story. However, the main focus is on you and your companions.
McKay mentioned that the name change wasn’t due to focus testing and admitted that keeping the name Dreadwolf might have been easier. But they wanted a title that was true to the companions who were central to the adventure. Each companion has an incredible backstory that connects meaningfully to the main narrative.
As for why it’s not called “Dragon Age IV,” McKay said it’s similar to why Dragon Age: Inquisition wasn’t called “Dragon Age III: Inquisition.” Each game in the series tells its own unique story, and the title helps set the stage for the next standalone adventure, including its hero, companions, narrative arc, villain, and setting.
Dragon Age: The Veilguard Stays Single-Player, Say Developers
Dragon Age 4, which was once called Dragon Age: Dreadwolf, has been renamed Dragon Age: The Veilguard. Although the developers considered adding multiplayer, it has now been confirmed that the game will be single-player and focused on the story.
The Dragon Age series was always a single-player RPG until Dragon Age: Inquisition in 2014, which added a four-player co-op mode. When the next Dragon Age game was first announced, it wasn’t clear if it would have multiplayer-like Inquisition or become a live-service game. Now we know that The Veilguard will be a fully single-player game.
Start your Dragon Age summer right on June 11th. Check out the beginnings of The Veilguard. After having played the game a few times I can confirm theyre like my new family. https://t.co/WsH9qiYomC
— Michael Gamble (@GambleMike) June 6, 2024
Gary McKay, BioWare’s general manager, explained that after Dragon Age: Inquisition, the studio explored different gameplay ideas, including multiplayer. However, after experimenting and learning from this, they decided to focus on making an amazing single-player game with the choices, characters, and world-building that fans expect.
Project director Michael Gamble also confirmed on Twitter that Dragon Age: The Veilguard will be single-player, making it clear for everyone.
In a blog post, BioWare announced that there will be a gameplay reveal on June 11 at 8 am PDT/11 am EDT/4 pm BST. The showcase will feature 15 minutes of gameplay from the beginning of the game, introducing a new story, a new main character, and a group of companions.
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