According to Light GG, many players are using the Kinetic Tremors perk on Midnight Coup, with almost 1 out of 5 players choosing it. However, this doesn’t mean it’s the best choice. In reality, Kinetic Tremors isn’t very effective on Midnight Coup and has limited usefulness.
Kinetic Tremors is a perk that causes damaging shockwaves after hitting enemies multiple times. It can deal good damage and help clear out additional enemies, but it’s not the most practical choice for Midnight Coup. This is because it takes six shots with a Hand Cannon like Midnight Coup to activate the perk.
If you’re shooting one enemy six times with a Hand Cannon, it’s probably better to switch to a different type of weapon. By that point, the enemy is likely too tough for Midnight Coup, and other weapons would be more effective.
Kinetic Tremors works better on weapons like Scout Rifles or Sidearms, especially in challenging content like Grandmaster Nightfalls. Scout Rifles can deal damage from a safe distance, and Sidearms are good for handling Barrier Champions due to the Season of the Wish’s artifact.
Overall, while Kinetic Tremors can be useful in specific situations, it’s not the best choice for Midnight Coup. Other perks like Frenzy and Rampage generally work better. If you’re among the 19.8% of Destiny 2 players using Kinetic Tremors on Midnight Coup, you might want to think about trying a different perk.
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