Bloodborne Isn’t Available for Pc in 2022

Bloodborne: Did you know that PlayStation is still the only console to play Bloodborne on? Obviously, you do; the internet will never let you forget. Sony deleted a Bloodborne-related tweet after a horde of fans dogpiled it in the vain belief that an announcement was forthcoming.

In fact, the 2015 game does not need much to become a craze on platforms like Twitter. A tweet from a well-known member of the Souls community, such as Lance McDonald, can cause a commotion.

Although the incessant clamor of fan enthusiasm can get on your nerves at times, it is grounded in truth: Bloodborne is one of the rare modern classics that is hindered by outdated hardware. Regardless of where you stand in the console vs. PC debate, the fact that the PS5 version of Bloodborne is still limited to 1080p/30fps is a serious breach of publication ethics. However, I’d much prefer playing it on my fancy gaming PC at a smooth 144 frames per second.

Patches have been released for other high-profile PS exclusives like Ghost of Tsushima, God of War, and even the modest Days Gone, bringing support for 4K and better frame rates to the PS5. God of War and Days Gone being available on Steam demonstrates Sony’s dedication to bringing its exclusives to PC. Despite this, Bloodborne refuses to move forward from its retro roots.

Of course, all of these titles were developed in-house by Sony’s own first-party studios, but From Software proved with Elden Ring that it can run at full speed on the PlayStation 4 and PlayStation 4 Pro. This demonstrates that FromSoft has the technological know-how to optimize Bloodborne’s performance on the PS5 or any other platform. Actually, McDonald made a 60fps patch for Bloodborne that can only be used with hacked PS4s. Then what’s taking so long?

One may argue that, from a purely financial standpoint, Sony would benefit from holding back or delaying some IP. Some have found success in the past by creating buzz around upcoming releases. Similarly, From Software’s cult classic Demon’s Souls was unavailable to a new generation of gamers until Bluepoint’s remake made it available for the PS5.

True, but even Sony’s biggest series (like Uncharted) that haven’t had a new installment in a while have gotten collections, ports, and remasters.

Seven years after Bloodborne’s release, the studio has only strengthened its position as a legend in the industry with the release of flawless titles like Sekiro and the enormously ambitious Elden Ring. However, many devotees of the Souls series, like myself, maintain that Bloodborne is still their crowning achievement. Sony must be losing money by neglecting Bloodborne to this degree, right?


It’s hard to believe that a game of Bloodborne’s notoriety and popularity would sit idle for so long in a world when visually solid games like The Last of Us Part 1 can get complete remakes (after already being remastered once). But that’s precisely where we are right now.

Fans have many different hypotheses to account for this radio-quiet, ranging from the believable to the ridiculous. The speculation that Bluepoint is developing a Bloodborne remake or sequel in the vein of Demon’s Souls 2020 has been going strong for quite some time.

Given that Sony owns Bloodborne’s rights and Bluepoint recently released a well-received FromSoft version, this is certainly possible. Some players, however, argue that Sony has deliberately delayed work on a 4K patch so as to increase speculation about a possible remake. As a business tactic, this seems ridiculously unrealistic.

Insiders like Jeff Grubb have recently speculated that Bluepoint is developing an original piece rather than another remake. According to Grubb, From Software is too preoccupied with Elden Ring to work on a remaster of Bloodborne, and it would be difficult for any other developer to do so due to the game’s messy code.

Despite the PS3’s reputation for being a development nightmare, Bluepoint’s remake of Demon’s Souls retains many of the oddball qualities of the original game, with little help from FromSoft. It’s impossible to say for sure, but I believe it’s well within the studio’s capabilities; the real question is whether or not management is willing to commit to it.

I believe that Miyazaki’s longstanding fondness for Bloodborne has played a role in the current predicament. It makes it natural that Miyazaki would want to create a remaster or remake of his own favorite project. However, the developer is probably putting Elden Ring DLC ahead of any potential Bloodborne-related project because Elden Ring DLC is undoubtedly in the works.

Regardless of the specifics, Sony might release a patch that brings Bloodborne’s performance on PS5 up to par with other recent games. We know it’s feasible since we’ve seen the fan patch in action.

Even if you don’t enjoy it, you have to admit that Bloodborne is a major exclusive for Sony and one of the most highly regarded games of the past decade. In light of this, it’s vital to keep in mind that the fans do have a point here, despite the fact that their memes and overreactions to every scrap of news might be annoying. Cowards, please release Bloodborne for PC. It’s a requirement of the Old Blood.

Frequently Asked Questions

Does Bloodborne Actually Have a Story?

The protagonist, a Hunter, must make his or her way through the ruined Gothic Victorian city of Yharnam, where a blood disease has turned the locals, known as Yharnamites, into monstrous creatures.

Is Bloodborne Difficult?

The protagonist, a Hunter, must make his or her way through the ruined Gothic Victorian city of Yharnam, where a blood illness has turned the locals, known as Yharnamites, into monstrous creatures.

What is the Point of Bloodborne?

Created by From Software, Bloodborne is an action role-playing game for the PlayStation 4. It’s an RPG where you play as a custom demon hunter who ventures into the terrible city of Yharnam, where everyone is doomed to a horrific end.

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