MW3 Zombies Season 1 Reloaded Patch Notes: Reviving The Zombie Adventure

MW3 Season 1 Reloaded Update (1)
MW3 Season 1 Reloaded Update (1)

Each season’s Reloaded updates aren’t as substantial as the regular season updates, but they usually include a lot of notable improvements as well as some new content to keep things going until the next season.

Season 1 Reloaded appears to be no different, with significant modifications across the board, particularly in Zombies.

The following are the most noteworthy changes and full patch notes for MWZ Season 1 Reloaded.

MW3 Zombies Season 1 Reloaded Patch Notes

New Warlord: Dokkaebi

  • Operators will find Dokkaebi’s fortress at the top of a skyscraper in Zaravan City.
  • A technological savant, the Warlord uses drones, turrets, and a Wheelson as her main line of defense.

Gameplay

Contracts

Aether Extraction
  • Players can now move immediately after successfully interacting with Aether Extractors.
Eliminate Bounty Target
  • Addressed an issue that allowed HVTs to spawn inside of locked Mercenary Strongholds.

Field Upgrades

  • Addressed an issue that prevents players from using Field Upgrades when wielding the Dual Kodachis.

General

  • Addressed an issue that allowed players to damage other players in Modern Warfare Zombies.
  • Closed an exploit that allowed players to carry more than two weapons at a time.
  • Addressed an issue that would create a Contraband copy of Insured Slot 2 when it was equipped as a Secondary Weapon.

Enemies

Terminus Outcomes

Sentry Turrets
  • Sentry Turrets are now EMP’d when shot by the Stormender.

Allies

Zombies

Hell Hounds
  • Friendly (Pet) Hell Hounds will now heal newly added squad members.
  • Friendly (Pet) Hell Hounds will now retain their name and level when traveling to the Dark Aether.

Weapons

Assault Rifle

RAM-7
  • Addressed an issue that prevented players from equipping the base RAM-7 weapons in the insured slot.

Equipment

Tactical Equipment

Decoy Grenades
  • Increased Decoy Grenade duration from 6 seconds to 8
Cymbal Monkey
  • Increased the Cymbal Monkey duration from 8.5 seconds to 10.5.
  • The Cymbal Monkey will now attract Hell Hounds.

Customization

Bone Collector Operator Skin

  • This skin now appears correctly in the Strike Team menu.

Sleigh Operator Skin

  • This skin now appears correctly in the Strike Team menu.

UI/UX

Leave Squad

  • Players can now choose to leave their squad.

Mission Progression Notifications

  • Players will now be notified of certain progression milestones when completing Missions.
  • Example: A Mission step that requires players to kill 50 enemies will now notify players at 10, 20, 30, and 40 kills.

General

  • Addressed an issue that prevented players from being notified that they earned the ā€˜House Cleaner’ Calling Card.

Stability

  • Added various crash and stability fixes.

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