Dota 2 Patch 7.35: Frostivus Frenzy! Unwrap The Meta-Shifting Mayhem!

Dota 2 players who were dissatisfied with Patch 7.34e in late November, I hope you’re feeling better now. Valve has launched a massive update ahead of the Christmas holidays, which includes significant improvements to heroes, equipment, the HUD, and much more.

After a steady meta that had begun to weary the fans, Valve chose to release a very tiny Dota update following The International. It was later revealed that this was all part of the build-up to the Frostivus update, which adds some festive cheer to the MOBA as well as the biggest meta shift since New Frontiers in April.

Dota 2 Patch 7.35

Dota 2 Patch 7.35
Dota 2 Patch 7.35

General Updates

  • The prize for Neutral Creeps has been reduced by two points across the board.
  • Mines, Graveyard, Statue, and Well boosts no longer affect neutral creeps.
  • The attack damage of Super Creeps and Mega Creeps has been increased by 5.
  • Courier Attacks to kill have taken the place of health.
  • Courier is killed after one melee hero attack, two ranged hero attacks or six creep/tower attacks.
  • Courier can no longer be healed and cannot regenerate health unless they are in the fountain.
  • Fountain now deals 25% splash damage to targets within a 250-foot radius.
  • Added Observers in the Mines and Wells
  • Teleport times to Outposts in the Radiant and Dire jungles have been reduced from 6 seconds to 4 seconds.
  • Twin Gates now cost 75 mana to use.
  • Twin Gates can be used for free by units with no mana.
  • Tormentor no longer has the option of having less than 0 armour.
  • “The Shining” is a new ability for Tormentor. Deals 30 damage per second at 0.2s intervals (6 damage per tick) to all units within the 1200 range.
  • Roshan now has a new ability. The roar of vengeance. If assaulted by the team that last killed him, Roshan will erupt in a global roar, damaging all units in 900 AoE and applying a debuff that boosts incoming damage by 25%. When Roshan’s health falls below 80%, this triggers. Damage is 50. Damage per minute bonus: 10. Debuff Duration: 8 seconds. Cooldown time: 20 seconds
  • Roshan’s Banner is a new Roshan drop. It places a banner anywhere on the map that benefits ally lane creeps for 45 seconds every time they move inside a 750-meter radius, increasing their health by 75% and damage by 50%. Banner can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack) or it can last 5 minutes. The item is consumed when it is used. Placing the banner alerts an opposing team to its location. Multiple banners cannot be stacked. 200g bounty on kill
  • Roshan drops Cheese when killed on the Radiant side, and Roshan’s Banner when killed on the Dire side, beginning with the second death.
  • Roshan now drops Refresher Shard on the Radiant side and Aghanim’s Blessing on the Dire side starting with the third death.
  • Damage is multiplied by two. Amplify Damage Rune has been renamed. The base damage boost was reduced from 100% to 80%. Now includes +15% Spell Amplification.
  • Invisibility Each full rune cycle now offers 25% damage mitigation and +5% visibility.
    Haste Rune now lasts 22s + +3s every rune cycle.
  • Arcane Rune Regeneration The reduction was reduced from 30% to 25%.
    Regeneration Taken damage no longer disables the rune; instead, it reduces the regen rate to 1% HP/MP each second.
  • A tree was removed from the space on top of Dire’s Tier 2 Mid tower.
  • A tree was removed from the region on top of Radiant’s Tier 1 Mid tower.
  • On top of Dire’s Tier 1 Top tower, a tree near the Medium Neutral camp was felled.
  • A tree on the route underneath Radiant’s Tier 2 Bottom tower was felled.
  • Support for a new bonus has been added: AoE Radius Affects Areas of Effect, increasing spell width and radius. Aether Lens’s previously expanded lengths and ranges are unaffected. Auras and passive aura-like components of some active spells are also ignored (for example, Urn’s soul harvesting radius and Silencer’s INT steal range).
  • Currently, only Bloodstone provides this effect.
  • Fixed a long-standing and game-breaking problem in which the hero melee damage block chance was 49% instead of 50%.
  • Lotus Pool lotuses were not spawning at the precise minute mark.

Item Updates

  • This is a standard Secret Shop item. 1800 Provides +12 Health Regen
  • A new basic Secret Shop item has been added. 1800 dollars gets you +6 mana. Regen
  • Crystals (2000), Phylactery (2400), and a 600g recipe are required. The whole cost is $5,000.
  • +50 Damage, +200 Health, +200 Mana, and +8 All Attributes
  • Critical Strike, Passive. Attacks have a 30% chance of dealing 160% critical damage.
  • Empower Spell is a passive spell. The spell is similar to Phylactery’s passive, except that the bonus damage is rescaled from 100 to 100 + 75% of your attack damage.
  • The price dropped from $1100 to 900.
  • Pierce Damage was reduced from 70 to 60.

You might also be interested in the following gaming news:

Neutral Item Updates

  • New Tier 1 Neutral item
  • Provides +5 Health Regen
  • Passive: Bubbled Up. Grants a 100 HP barrier. The barrier fully restores after not receiving any damage for 5 seconds Reworked Item
  • Reworked Tier 1 Neutral item
  • Provides +50 Health and +50 Mana
  • Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10.
  • Charge Restore Time: 8s. Cooldown: 12s
  • New Tier 2 Neutral item
  • Provides +10% Movement Speed
  • Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled
  • Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.
  • New Tier 2 Neutral item
  • Provides +150 Mana
  • Passive: Tunnel Vision. Grants +10% spell damage but decreases the wearer’s daytime vision by 15%
  • New Tier 3 Neutral item
  • Provides +35 Damage
  • Passive: Glass Cannon. The wearer takes 8% more damage from all sources
  • Passive: Glassify. Wearer’s attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time

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