Sony Contributed To The Realization Of The Callisto Protocol: The Visual Arts Services Group at Sony is one of the company’s underappreciated strengths that help make PlayStation what it is today.
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Sony supported development of The Callisto Protocol by allowing the studio to use PlayStation’s Visual Arts motion capture studio — and Sony contributed to some of the cinematics 👀🔥 #PlayStation
See more: https://t.co/i81euqxt2T pic.twitter.com/v7PcTKxmS8
— Hunter 🎮 (@NextGenPlayer) November 16, 2022
For a long time, the department has been discussed as a potential home for an in-house development team, but until then, its primary purpose has been to assist other studios in realizing their own goals.
We live in a world where we’re getting a Dead Space Remake made by people who actually care about Dead Space, and The Callisto Protocol that is being made by the original Developers of Dead Space, and they both look absolutely amazing. pic.twitter.com/3w7BQWmMA9
— The Photoshop Guy (@Photoshop_Gy) November 13, 2022
Sony Contributed To The Realization Of The Callisto Protocol
Its motion capture room has been rented by a number of third parties throughout the years, thus this isn’t limited to first-party initiatives.
The Callisto Protocol is an upcoming release that received assistance from the department; all of the cutscenes for the game were filmed on location at Sony’s motion capture facility.
Former VASG director and studio head Michael Mumbauer elaborate on the scope of their partnership: “It wasn’t just the utilization of the mocap studio. The [PlayStation] made significant advancements in filmmaking and other areas. Expect [it to be] one hell of a show.
The Callisto Protocol’s creator, Striking Distance Studios, is a new studio, but the demo we saw earlier this year left us very impressed with the overall quality of its sci-fi horror.
PlayStation assisted The Callisto Protocol development 👀🔥. #PS5 https://t.co/BMNAagUgSG pic.twitter.com/Pd6NfngIai
— GermanStrands (@GermanStrands) November 17, 2022
Based on our time with it, we can safely say that this game is worthy of being called a AAA release and that strategic partnerships like the one being promoted with PS Studios will have been crucial to its success. When the game finally launches on December 2, 2022, we will be there to take in all of the visuals.
On this episode of Mastering Horror | The Callisto Protocol Docuseries, we look at humanity and its often helpless role in horror. Plus new looks at leads Jacob (@joshduhamel) and Dani (@KarenFukuhara).
— The Callisto Protocol (@CallistoTheGame) November 10, 2022
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