Riot intends to shake up Teamfight Tactics once more with Patch 14.3. This new patch makes a lot of improvements to the auto battler, including a reduction of Heartsteel winning and big modifications that will ensure all players receive the same quantity of goods at each level.
Teamfight Tactics Patch 14.3 Notes
14.3 brings an update for the 3.5 Revival mode, standardized early game loot, and more!
Check out all the details, including an update on our Lunar Festival, in the 📝 https://t.co/IStgTPZvSI pic.twitter.com/9DCNrQAFxT
— Teamfight Tactics (@TFT) February 6, 2024
Systems
- All players now get the same number of items at each stage.
- Fixed a bug that allowed a Headliner trait to appear multiple times before waiting for 4 shops as intended.
Traits – Large
Emo
- 6 piece AP: 0/0/10 >>> 0/0/20
Executioner
- Critical strike chance: Up to 25/100/200% >>> 25/80/160%
Heartsteel
- Stage 5 and 6 Hearts per kill: 2 >>> 1
- Heart multiplier: 1/2.25/5.5/10x >>> 1/2.25/5.5/18x
Punk
- Base HP: 180/300/450 >>> 180/300/420
- Base AD%: 18/30/45 >>> 18/30/42
Champions
Tier 1
Olaf
- Auto-attack heal reduced: 20/25/35% AP >>> 20/25/30% AP
Tier 2
Senna
- Spell damage increased: 105/155/225% AP >>> 110/165/255% AP
Jax
- Slam damage increased: 230/345/520% AP >>> 240/360/560% AP
Garen
- Ability health gain increased: 215/230/245% AP >>> 215/245/275% AP
Tier 3
Lux
- Spell damage increased: 250/375/550% AP >>> 260/390/575% AP
Mordekaiser
- Ability and finale damage decreased: 220/330/525% AP >>> 200/300/480% AP
Sett
- HP reduced: 950 >>> 900
- Main ability damage reduced: 275/420/680 >>> 250/375/600
- Cone damage reduced: 130/210/340 >>> 120/180/290
Tier 4
Caitlyn
- Mana reduced: 0/90 >>> 0/75
Karthus
- Spell damage reduced: 175/260/580% AP >>> 160/240/540% AP
- AP per cast increased: 30% >>> 40%
Twisted Fate
- Mana reduced: 30/120 >>> 30/105
Tier 5
Jhin
- Armor and MR increased: 30 >>> 40
- HP increased: 850 >>> 950
Sona
- Form ability healing increased: 5/8/100% >>> 6/9/100%
- Form shield duration increased: 2/2/30 >>> 2.5/2.5/30
Headliner Bonuses
Vi
- 250 HP & 15% AD >>> 200 HP & 15% AD
Kayle
- 25% AS >>> 20% AS
Zed
- 100 HP & Shadows 10% AS/AD >>> 100 HP & 5% AD
Sona
- 5% AS & 1% AS per attack >>> 5% AS and 2% AS per attack
Augments
Twin Terror I and II
- HP reduced: 350/500 >>> 300/450
- Attack speed reduced: 35/50% >>> 30/45%
Switching Gears
- Gold per swap increased: 2 >>> 3
Balanced Budget
- Now has Balanced Budget+ on 4-2 that gives 9 gold per round.
Bigger Shot
- Bomb damage increased: 85% >>> 100%
Heartthrobs
- Bonus hearts increased: 20% >>> 25%
Endless Hordes & Endless Hordes+
- HP reduction reduced: 20% >>> 15%
Starter Kit
- Now grants 4 gold
Items
Deathfire Grasp (Artifact)
- AP increased: 45 >>> 50
Goldmancer’s Staff (Artifact)
- Base AP increased: 30% >>> 45%
Runaan’s Hurricane
- Bolt AD damage percent increased: 50% >>> 55%
- Radiant Bolt AD damage percent increased: 100% >>> 110%
Statikk Shiv
- Damage increased: 30 >>> 35
- Radiant damage increased: 70 >>> 80
Lunar Festival Set 3.5 revival
For the last patch of the Set 3.5 revival, Riot’s doing a balance pass for the old-school set to try and rein in some of the strongest low-cost units while buffing up some underused traits.
Traits
Battlecast
- Battlecast 8 Piece Heal or Damage Amount: 800 >>> 1000
Cybernetic
- Cybernetic Health: 250/550 >>> 300/650
- Cybernetic AD: 20/45% >>> 25/50%
Dark Star
- Dark Star 8 Piece AD/AP: 50 >>> 45
Sorcerer
- 20/40/70 >>> 25/45/75
Champions
Tier 1
Leona
- Health: 650 >>> 700
- Mana: 50/100 >>> 40/80
Poppy
- Health: 650 >>> 700
- Ability shield: 250/325/400 >>> 300/375/475
Tier 2
Darius
- Health: 700 >>> 750
- Ability damage: 270/405/630 >>> 290/435/675
Lucian
- AD: 50 >>> 55
- Second shot AP ratio: 175/260/415% AP >>> 200/300/450% AP
Xin Zhao
- Ability stun duration: 1.5 seconds >>> 1 second
Tier 3
Ashe
- Ability stun duration: 1.5/1.5/2 seconds >>> 1/1/1.5 seconds
- Ability damage: 250/375/625% AP >>> 225/335/560% AP
Ezreal
- Mana reave: 30% >>> 20%
- Ability damage: 225/330/575% AP >>> 200/300/450% AP
Master Yi
- Bonus true damage: 65/100/160% AP >>> 50/75/125% AP
Tier 4
Jinx
- Attack speed: 0.7 >>> 0.8