Marvel’s Spider-Man 2’s long-awaited New Game Plus update has finally arrived, bringing new features and bonus content that fans have been requesting since the game’s debut in October.
While Spider-Man 2 received widespread critical acclaim and quickly became one of Insomniac’s best-selling games, players complained about not being able to replay story missions without creating a new save file, leaving them with little to do after completing Spider-Man 2’s various side activities the first time.
Spider-Man 2 Releases New Update
An exciting new update launches March 7, bringing a suite of highly requested features to Marvel’s Spider-Man 2! This includes 🆕 New Game+, 🔥 Hellfire Gala Suits, ⚫ Symbiote Suit Styles, 🌃 Time of Day changes, and more. #BeGreaterTogether
Read more: https://t.co/pLkYrhcACE pic.twitter.com/yxgFNPWBhw
— Insomniac Games (@insomniacgames) February 21, 2024
New Game+ (NG+) Features
- Ultimate Levels: Go beyond the base game level cap in NG+
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- Note: Ultimate Levels are NOT tied to any difficulty
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- Symbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progression
- Golden Gadget Styles: Upgrade your gadgets with exclusive Golden looks
- Suit Tech Fusion: Unlock both perks in a shared Suit Tech slot
- PlayStation Trophy Unlock a new trophy for completing the story in NG+
Additional Features
- Mission Replay: Replay *that* mission (and many others) as much as you’d like now
- Time of Day: Change the time of day in the post-game via ‘Gameplay’ settings
- Tendril Colors: Swap symbiote tendril color in the post-game via ‘Gameplay’ settings
- Photo Mode – Action Figure Mode: Scale down characters for photo opportunities
- Photo Mode – Stickers: Decorate your photos with new stickers
- Hellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designs
- Gameheads Fly N’ Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode content
- Available via purchase
New In Accessibility
- Audio Descriptions: A narrator will describe key visuals and actions during cinematics
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- Sub Option: Volume Slider
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- Screen Reader: Audio narration relaying text across menus, tutorials, and control hints
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- Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay Scale
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- Mono Audio: Combine all audio into a singular output
- Captions: Display captions for important in-game sounds during cinematics and some gameplay
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- Sub options: Size, Color, Background Color, Background Opacity
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- In-World Text Translations: Enable text boxes to show translated in-world text
- High Contrast Outlines: Outline friendlies and enemies with specific High Contrast colors
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- High Contrast Outlines Friendly
- High Contrast Outlines Enemy
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- High Contrast Presets: Access preset High Contrast settings for streamlined use
- Center Dot Color: Adjust the color of the center dot on screen
- Aim Arc Color: Adjust the color of the arc that displays during certain moments when aiming
- Target Arc Color: Change the color of the arc indicator when throwing certain items on target
- Motion Sensor Aiming: Aim using the DualSense Controller’s motion sensors
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- Sub Options include: Calibration & Sensitivity
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- UI Holds: Switch UI holds to toggle
- Touch Pad in Combat: Disable the Touch Pad during combat to prevent accidental presses
Improvements / Fixes
General
- General improvements to game stability
- Addressed global crashing and freezing issues that may occur during cutscenes and/or gameplay
- Addressed global visual issues that may occur during cutscenes and/or gameplay
- Addressed issues where hiding HUD would prevent the next mission from spawning
- Addressed issues where players wouldn’t be able to progress certain tutorials or sections
- Addressed an issue where Web Wings would automatically deploy if tutorials are set to off
- Addressed an issue where trick animations would reset during dives
- Addressed issues relating to incorrect player spawns after failing or restarting checkpoint
- Updated Webbed Suit textures
- Addressed clipping and artifact issues with some suit lenses
- Improved deformation across several suits
- Various additional fixes across the game
Accessibility
- Made several improvements and fixes to High Contrast settings
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- Addressed visibility issues across several enemy types, attacks, puzzles, and interactable objects
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- Added the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as:
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- Turning off Adaptive Triggers via PS5 console settings to automatically skips these puzzles
- QTE Autocomplete can automatically skip these puzzles
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- Made improvements and fixes to Toggles
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- Enabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump Jets
- Enabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automatically
- Toggle icons display properly when restarting the game
- Addressed an issue where tutorials would interfere with Swing/Parkour toggle functionality
- Addressed an issue where Swing/Parkour wouldn’t enable fast enough when sprinting as MJ
- Addressed issues with Aim Mode toggle with MJ’s lure
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- Addressed issues with Friendly Neighborhood Challenge Level
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- Symbiote nests and tanker crimes can no longer be failed
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- Made several improvements to Look at Waypoint across several missions in the game
- Added Point of Interest (POI) Audio Indicator
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- This feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusion
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- Made several improvements to DualSense haptics
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- When the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.
- Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned on
- Added hot/cold haptics when doing object navigations with Functional Haptics turned on
- Added haptic feedback when interact prompt is on screen
- Adjusted haptics across different puzzles and combat scenarios in the game
- Toned down damage received haptic a bit.
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- Selected Shortcuts now display in the first boot menu
- Added the ability to enable Screen Reader in the first boot menu via Square button press
- Fixed resolution and other oddities when setting Button Prompt Size to Largest
- If enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus bar
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