Starfield is a sci-fi role-playing game that was released in 2023 by Bethesda Game Studios and Bethesda Softworks. The game is set in the 22nd century, where humanity has colonized the stars and faces various threats and mysteries. The game features a vast and open universe, where players can create their character, explore different planets, and engage in various quests and activities.
Why Are People So Negative Over Starfield?
Starfield is one of the most anticipated and hyped games of the decade, as it is the first new IP from Bethesda in 25 years, and the first game to use their new Creation Engine 2. The game was also marketed as a “next-generation” game, with stunning graphics, advanced physics, and immersive gameplay.
However, despite the high expectations and the positive reviews from critics, the game has also received a lot of negative feedback and criticism from players, who have expressed their disappointment and frustration with the game.
Why are people so negative over Starfield? What are the main issues and complaints that the players have with the game? In this article, we will explore some of the reasons and factors that contribute to the negativity over Starfield.
Technical Problems
One of the main reasons why people are so negative about Starfield is the technical problems that plague the game. The game is riddled with bugs, glitches, crashes, and performance issues, that affect the gameplay and the enjoyment of the players. Some of the common technical problems that the players have reported are:
- Long and frequent loading screens, especially when traveling between planets or entering buildings.
- Low and inconsistent frame rates, especially on consoles and lower-end PCs.
- Graphical errors and glitches, such as pop-in, clipping, texture flickering, and lighting issues.
- Audio errors and glitches, such as missing, delayed, or overlapping sounds and voices.
- Gameplay errors and glitches, such as broken quests, missing items, invisible enemies, and incorrect physics.
- Save file corruption and deletion, resulting in loss of progress and data.
These technical problems are not only annoying and frustrating, but also immersion-breaking and game-breaking, as they prevent the players from experiencing the game as intended and expected. The players have also complained that the game is poorly optimized and unpolished and that the developer has not fixed or addressed these problems adequately, despite releasing several patches and updates.
Design Choices
Another reason why people are so negative about Starfield is the design choices that the developer has made for the game. The game has made some changes and additions to the gameplay and the features of the previous Bethesda games, such as Fallout and The Elder Scrolls, that have not been well-received or appreciated by the players. Some of the design choices that the players have criticized are:
- The dialogue system, which is locked and linear, does not allow the players to choose their responses or influence the outcome of the conversations.
- The quest system is mostly composed of fetch quests, where the players have to travel to a location, collect or deliver an item, and return to the quest giver, with little variation or challenge.
- The exploration system, is unrewarding and repetitive, as the players find mostly empty and generic locations, with few secrets, loot, or enemies.
- The combat system, which is simplistic and clunky, does not offer much strategy or customization, as the players have to rely on the same weapons, skills, and tactics.
- The crafting system, which is tedious and limited, and does not allow the players to create their items, but only to modify and upgrade the existing ones.
- The character system is shallow and restrictive and does not allow the players to develop their personality, backstory, or role, but only to follow the predefined path of the game.
These design choices are seen as disappointing and boring, as they reduce the depth, variety, and freedom of the game, and make it feel like a generic and linear sci-fi game, rather than a unique and immersive role-playing game.
Unrealistic Expectations
A final reason why people are so negative about Starfield is the unrealistic expectations that the players had for the game. The game was hyped and marketed as a “next-generation” game, that would revolutionize the genre and the industry, and deliver an unprecedented and unparalleled gaming experience.
The game was also compared and contrasted to other popular and successful sci-fi games, such as Mass Effect, Star Wars, and No Man’s Sky, and was expected to surpass or match them in quality and content. The game was also influenced and inspired by the developer’s previous games, such as Fallout and The Elder Scrolls, and was expected to retain or improve their gameplay and features.
However, the game failed to meet or exceed these expectations and instead delivered a game that was flawed, mediocre, and underwhelming. The game did not offer anything new or innovative, but rather recycled and reused the same elements and mechanics of the previous Bethesda games, with some minor changes and additions.
The game also did not live up to the standards or the expectations of the other sci-fi games, but rather fell short or behind them in terms of graphics, story, and gameplay. The game also did not satisfy or please the fans of the previous Bethesda games, but rather alienated or disappointed them with the changes and the choices that the developer made for the game.
Therefore, the game was seen as a letdown and a failure, as it did not fulfill or justify the hype and the anticipation that the players had for the game, and made them feel cheated and betrayed by the developer and the publisher.
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