The Callisto Protocol Update: The release of a new patch has been formally announced by the Callisto Protocol. Numerous fixes introduced in Update 1.08 help to solve some of the numerous issues that hampered The Callisto Protocol’s initial release.
Glen Schofield, who collaborated on the critically renowned Dead Space survival horror games, is the director of the upcoming survival horror title The Callisto Protocol. Players of The Callisto Protocol encountered several problems when it was first released, many of which were performance-related.
Some gamers deemed the game unplayable due to the numerous reports of stuttering frame rates, dark screens, and even game crashes. Given how eagerly people had been anticipating The Callisto Protocol, these problems disappointed a lot of people.
The director finally attributed it to a “clerical error” and pledged to have the issues resolved as soon as possible. The Callisto Protocol’s most recent update was revealed via the game’s official Twitter account.
Players can keep an eye out for “combat upgrades, performance and stability updates, localization choices, and general quality of life changes,” according to the tweet. The Callisto Protocol has not yet made any solid patch notes with specific modifications, but gamers say the aforementioned areas have improved.
However, the official Twitter account has stated that one of the particular adjustments is that PS4 trophies will now sync over PSN. It’s encouraging to see that developer Striking Distance Studios responded so quickly.
Fans of horror games eagerly awaited this release, thus it comes as a great letdown for many that the game had so many issues that it was practically unplayable.
However, if the Callisto Protocol developer keeps releasing quick fixes that address the problems preventing users from enjoying the game, it might go a long way toward mending relations and reversing some of the unfavorable users reviews The Callisto Protocol earned on Steam.
It’s true that major games lately seem to release with a genuine slew of bugs and performance problems. It does seem like a cop-out to blame The Callisto Protocol’s launch problems on a typing error, though. Since they spent USD 60 or more on a game that they could hardly play, players have every right to be irate.
Having said that, the prompt recognition of the issues and obvious commitment to releasing solutions to improve player experience could go a long way toward influencing fans’ opinions of the game.
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