Mortal Kombat 12: Mortal Kombat is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The production of the first game was initially inspired by a concept that Ed Boon and John Tobias had of developing a video game featuring Jean-Claude Van Damme, but when that plan fell through, a scientific fantasy-themed fighting game was produced instead.
Still, the developers paid homage to him with Johnny Cage (one of the main characters in the many games), a fictional film star whose personal style resembles Van Damme’s. The original Mortal Kombat was the first fighting game to introduce a secret fighter, reached if the player fulfilled a set of requirements.
WHEN’S NEXT? 👀 @noobde #MortalKombat12 #MK12 #RRconceptual pic.twitter.com/T6IwIJ8smd
— Rock Rìder (@ursRockrider) September 23, 2022
Mortal Kombat 12 Release Date
Currently, there is no official release date for Mortal Kombat 12, since Netherealm has yet to formally announce the game. A lot of people have different ideas about what the studio is actually producing, and we’ve touched on some of those ideas. Speaking freely, we think it’s likely that we do see an MK12 reveal in 2022 (in line with the 30th Anniversary celebrations) with an eventual release scheduled for 2023.
Regardless, we are aware that NeatherRealm’s schedules for releases tend to stick to a fairly consistent pattern. As the table below shows, we typically see the studio release a new game every two years and had it not been for the COVID-19 Pandemic and the ongoing Warner Brothers turmoil, they might well have released something by now.
Mortal Kombat 12 Gameplay
The original three games and their updates, Mortal Kombat (1992), Mortal Kombat II (1993), Mortal Kombat 3 (1995), Ultimate Mortal Kombat 3 (1995), and Mortal Kombat Trilogy (1996), were 2D fighting games. The arcade cabinet versions of the first two used a joystick and five buttons: high punch, low punch, high kick, low kick, and block; Mortal Kombat 3 and its updates added a sixth “run” button.
Characters in the early Mortal Kombat games play virtually identically to one another, with the only major differences being their special moves. Through the 1990s, the developer and publisher Midway Games kept their single-styled fighting moves with four attack buttons for a different array of punches, kicks, and blocks.
Although Mortal Kombat 4 made use of 3D computer graphics for the first time, it was the third installment, Mortal Kombat: Deadly Alliance, that introduced full-body, three-dimensional character movement. From Deadly Alliance until Mortal Kombat: Deception, characters featured three fighting styles per character: two unarmed techniques, and one weapon type.
Although many of the martial arts depicted in the show are based on real ones, others are made up specifically for the show. For instance, Goro’s fighting methods are adapted to make the most of his unique four-armed structure. Given the large cast of characters in Armageddon, we had to limit each player to just two fighting styles (usually one hand-to-hand and one weapon).
Mortal Kombat vs. DC Universe dropped multiple fighting styles for most characters in favor of giving each character a wider variety of special moves 2011’s Mortal Kombat returned to a single 2D fighting plane, although characters are rendered in 3D; unlike previous MK games, each of the controller’s four attack buttons corresponds to one of the character’s limbs.
The buttons thus become front punch, back punch, front kick, and back kick (“front” indicates the limb that is closer to the opponent, and “back” indicates the limb that is farther away from the opponent) (“front” indicates the limb that is closer to the opponent, and “back” indicates the limb that is farther away from the opponent). This concept takes heavy inspiration from Tekken.
Mortal Kombat: Deception and Mortal Kombat: Armageddon feature “Konquest”, a free-roaming action-adventure mode that significantly expanded on the single-player experience. Both games also offer separate minigame modes such as “Chess Kombat”, an action-strategy game akin to Archon. Two other bonus minigames, “Puzzle Kombat” inspired by Puzzle Fighter and “Motor Kombat” inspired by Mario Kart, feature super-deformed versions of Mortal Kombat characters. The games also contain various unlockable content and hidden “cheats”.
Mortal Kombat 12 System Requirements
- OS: 64-bit Windows 7 / Windows 10.
- PC Processor: 2.8 GHz Intel Core i5-2300 / 3.5 GHz AMD FX-6300 / 3.2 GHz AMD RyzenTM 5 1400.
- Memory: 8 GB RAM.
- Graphics: NVIDIA® GeForce™ GTX 780 or NVIDIA® GeForce™ GTX 1060-6GB / AMD® Radeon™ R9 290 or RX 570.
- DirectX: Version 11.
- Network: Broadband Internet connection.
Final Words
While Mortal Kombat 4 was the first game in the series to feature 3D computer visuals, it wasn’t until the third iteration, Mortal Kombat: Deadly Alliance, that full-body, 3D character movement was implemented. Starting with Deadly Alliance and continuing until Mortal Kombat: Deception, each playable character has access to three distinct combat modalities: two unarmed methods and one weapon type. We hope you have found all the relevant information regarding the Mortal Kombat 12 Release Date, Available Gameplay, And System Requirements. If you want more updates and the latest information then stay tuned with us here at Gameempress.com.