Helldivers 2 players are facing some unexpected challenges with ricocheting shots, but there’s a bit of a mystery behind it.
Recently, a big update for Helldivers 2 changed a bunch of weapons, including how ricocheting shots work. Now, shots bouncing off tough enemies can hit the player who fired them. The patch notes even warn players to be careful with their trigger fingers.
Automaton shields now reflect the rockets
📹nuri489 | #Helldivers2 pic.twitter.com/GvC2Y0T7jc
— Helldivers 2 Media (@Helldiversmedia) April 29, 2024
A video clip started circulating showing a player supposedly getting hit by their rocket bouncing off an enemy’s shield. But another player pointed out that the explosion in the clip came from behind the player, not the ricocheted rocket. They even tried to recreate the ricochet with no luck – the shield didn’t bounce the rocket back.
No, automaton shields do NOT “reflect missiles”.
byu/Shard1697 inHelldivers
Despite the confusion, it’s clear the developers did change how ricocheting works. Some players claim they’ve been hit by rebounding rockets, while others disagree.
New Patch Alert:
The punisher plasma will explode in your face if you have a shield backpack equipped.
📹Tulakale pic.twitter.com/hIEjT1GwVi
— Helldivers Alerts (@HelldiversAlert) April 29, 2024
One thing we do know is that using a certain weapon with a shield can be dangerous. Firing the Punisher plasma through the shield causes an explosion that can seriously hurt the player. It’s like a scene from Dune – do it twice and you’re done for.
The ricocheting rockets might just be a bug, affecting some players but not others. We might have to wait for the developers to explain before we understand what’s going on.