According to new Take-Two Interactive SEC filings, the Grand Theft Auto series has earned over $8 billion in revenue since the release of GTA V in 2013. Take-Two Interactive, GTA’s publisher, provides quarterly financial reports that shed light on the series’ health.
Grand Theft Auto Franchise Has Generated Over $8 Billion in Revenues Since GTA V Release
Take-most Two’s recent 10-Q SEC filing indicates that between the launch of Grand Theft Auto V in 2013 and the end of the franchise in December 2022, the company will have earned more than $8.13 billion from the Grand Theft Auto series.
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The report reveals that 15 percent of FY23’s net revenues, or $585.55 million, came from Grand Theft Auto titles. We calculated that in Q3 FY23, GTA games produced $191.203 million, or 13.58 percent of total quarterly net revenues.
Take-CFO Two’s Lainie Goldstein admits, our other games were a bit lower than what we had projected, meaning that recurring consumer spending (also known as microtransaction spending) on PC and consoles fell short of business projections.
These funds come from the selling of both Grand Theft Auto V and the more recent GTA trilogy remaster, as well as microtransactions in GTA Online. Keep in mind that these numbers are for net revenues, not net bookings, therefore the true value of GTA Online’s earnings is not shown.
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For the current fiscal year, Take-Two Interactive expects Rockstar Games to generate net bookings of approximately $892 million, or 17% of the company’s total. Net bookings are anticipated to be driven mostly by NBA 2K and Grand Theft Auto Online and Grand Theft Auto V.
.@RockstarGames' Grand Theft Auto franchise has made over $8 billion in revenues since GTA V's release #GTA #GrandThetAuto https://t.co/lb9BFcPI7L #RockstarGames #GrandTheftAuto #GTA #GTAV
— TweakTown (@TweakTown) February 20, 2023
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