Epic CEO Tim Sweeney has stated that the business will not prohibit the sale of games including NFTs on its Epic Games Store platform, stating that “interfering” in how developers create their games is unacceptable.
In an article published on Wednesday, Mojang, the Microsoft-owned studio behind Minecraft, announced that it had no intentions to support NFTs in the game. A Twitter user questioned Sweeney if Epic would take a similar position.
“Developers should be free to decide how to build their games,” Sweeney replied. “And you are free to decide whether to play them”.
“I believe stores and operating system makers shouldn’t interfere by forcing their views onto others. We definitely won’t.”
NFTs are non-interchangeable, one-of-a-kind pieces of data that are maintained on a decentralized ledger known as a blockchain and allow users to buy and trade digital goods such as in-game items or artwork.
Sweeney explained later in the conversation that the corporation does have editorial guidelines, but that NFTs do not currently violate them.
“A store could choose to make no such judgments and host whatever is legal, or choose to draw the line at mainstream acceptable norms as we do, or accept only games that conform to the owner’s personal beliefs,” Sweeney explained, explaining why the contentious technology will not be outright banned.
According to Mojang’s statement on Wednesday, using NFT technology would be a breach of the Minecraft Usage Guidelines.
“To ensure that Minecraft players have a safe and inclusive experience, blockchain technologies are not permitted to be integrated inside our client and server applications, nor may Minecraft in-game content such as worlds, skins, persona items, or other mods, be utilized by blockchain technology to create a scarce digital asset,” it said.
Creating collectible NFTs that players could buy or earn would run counter to Minecraft’s “values of creative inclusion and playing together” and “create a scenario of the haves and the have-nots”, it added.
According to the Game Developers Conference’s annual State of the Game Industry Report, which polled over 2,700 developers, 70% claimed they had little interest in incorporating NFTs into their games.
NFT sales fell to a 12-month low in June, as part of a broader downturn in the cryptocurrency market, which had declined in value from around $3 trillion in November 2021 to less than $1 trillion.