Elder Scrolls Online Nine Dislike Features: In light of the recent release of The Elder Scrolls Online (TESO) at the beginning of April, we have published our initial impressions of the game and compiled a beginner’s guide. While a thorough evaluation of TESO will take some time, we can nonetheless point out several issues at this point.
Don’t draw any hasty judgments just yet; TESO is not terrible. However, there are many aspects of MMORPGs that are absent here. Here are a few things that Zenimax Online appears to have forgotten about, or has chosen to ignore.
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— The Elder Scrolls Online (@TESOnline) November 2, 2022
Elder Scrolls Online Nine Dislike Features
There Are No Experience Bars Present
This is a heinous act. When it comes to massively multiplayer online games, grinding is king. Their motto is “Just one more level.” Envision a game where grinding is required, but where you aren’t informed of your progress toward the next level or the amount of experience you’ve gained. Nothing in the default user interface indicates your level of advancement. Sadness was caused and is still being caused by this.
This week’s #TavernsAndTales theme is relaxing, unwinding, and favorite pastimes in Tamriel.
The Pledges are done and turned in, and the crates headed for Cyrodiil are full. What do you do now? How do you relax and unwind in ESO? pic.twitter.com/tGk7Qn0Svf
— The Elder Scrolls Online (@TESOnline) November 21, 2022
The Structure of the Quest’s Advancement is Sloppy
The game’s outposts and villages serve as central mission hubs, but from there, quests might split out in different directions and take you to opposite sides of the map. Some massively multiplayer online games have clearly defined quest paths, and it’s frequently possible to finish every mission in a single zone.
However, this is not the case in TESO; rather, you will be running around like a headless chicken as you attempt to complete your missions, picking up other quests along the way that have nothing to do with each other.
That’s a lot of Frantic Movement With No Easy Recall
In most massively multiplayer online games, you can use a certain item or spell to teleport your character back to a previously selected town. Although I am still very early in the game, TESO does not have this feature (at least not for free).
Waypoints are the only fast travel option in the game, and they may be used to go back to any location on the map for a modest charge. However, I do wish there was a more convenient way to travel. Endlessly running is so 1990s.
The Quest Journal is Difficult to Access
Don’t call me spoilt, but World of Warcraft is the most elegant interface I’ve ever encountered. Quests in TESO are organized neatly in a log, but you can only have one active at any given moment. In order to view your current quests, press T to open the quest log, but otherwise, you’ll have to manually navigate through the marks with the arrow keys. We have quest markers, so that’s something.
You Don’t Learn Any Practical Skills in School
Today I learned that for the past six levels, my melee character has been a sorcerer. You can call me foolish, but if I had been informed to “set my talents,” I never would have missed this obvious oversight.
For the very first time in the game, as you level up, you will be prompted to use the C button in order to increase your health, Magicka, or stamina. Instead of telling you to evaluate your abilities, it gives you no further instructions beyond that.
For this reason, I wandered aimlessly for six tiers before finally reaching the town, where I figured I’d finally get to learn something about why I was stuck with only a basic and heavy attack. Sorry, but I have to place the responsibility on the game.
Misleading Shortcuts for Items
When time is of the essence, the use of item hotkeys is invaluable. Unlike in Skyrim, when you’re in TESO you can’t halt to eat all the cheese wheels you’ve been carrying around with you. So in TESO, you have a whole set of item hotkeys arranged in a circle, but you can only use the first one. When I tried to use the Q button to strafe, I realized that the slots for consumables had…disappeared.
All Actions Require the Expenditure of Skill Points
Skyshards are random, luminous runes you can absorb to quickly receive a significant amount of experience and skill points, in addition to gaining them when you level up.
Specifically, one skill point is equal to three Skyshards. Since Skyshards are plentiful and accessible to players of any skill, this may seem absurdly powerful at first. Then it hits you: from weapon specialization to armor benefits, you’ll need skill points for it all.
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Check our article for full details – we can’t wait to see your masterpieces! https://t.co/bcVsaFbJKN pic.twitter.com/MlVUfBnile
— The Elder Scrolls Online (@TESOnline) November 20, 2022
Unique Items Are Not Shared Across All of Your Accounts
This has left me feeling really disheartened. I decided to get the Imperial edition of the game so that I could get my hands on the exclusive goodies and the explorer’s pack. Since the Explorer’s Pack’s contents are limited to maps and your characters use the same bank, they are not available to all of them.
Pets and a Pledge of Mara are the limited edition goodies for the Imperial edition, and while they may be banked and picked up by a new character, it would have been nice if they were account-wide so that all my characters could use them. For one-time use only, Imperial edition items? I didn’t realize I’d have to pay more for that!
A tavern without music is a sad room, and a bard without a great outfit is just… tragic. So, on that note, hit the outfit station and show us your best bard ensemble! #TavernsAndTales pic.twitter.com/DGjUiTEgkL
— The Elder Scrolls Online (@TESOnline) November 19, 2022
More Mental Effort Than Usual is Required
This is one MMORPG where you actually have to read the quest text, pay attention to what the NPCs are saying, and use your head. In order to solve certain quest puzzles, you’ll need to have a firm grasp of scientific principles, while in others, you’ll be given the opportunity to determine the fate of a non-playable character.
You won’t succeed in this game if you click mindlessly. The environment is large and complicated enough that quest marks won’t help you much unless you know what’s going on.
Zenimax Online may have fallen short of providing gamers with a standard MMORPG experience, but it has succeeded in making Elder Scrolls: Online feel like an authentic Elder Scrolls game. It’s true that not all first-time encounters end badly, and TESO has accomplished a great deal.
Frequently Asked Questions
Do People Like Elder Scrolls Online?
Does ESO feel like an MMO?
To Those Who Enjoy Competitive Multiplayer Online Games, The Elder Scrolls Online Is Not Recommended.
This is related to the combat issues, but it’s still worth mentioning that Elder Scrolls Online isn’t a fantastic MMO for players who enjoy competitive content. The PvP in ESO isn’t terrible, but it is definitely unique.
Is Eso a Good Solo Mmo?
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