The most recent update for Baldur’s Gate 3 fixes some bugs and glitches and adds a big change for Mac users.
With Hotfix 20, another small update for Baldur’s Gate 3 has been made available. Since Patch 6 came out in the middle of February, there have been three updates.
The third one, Hotfix 20, fixes even more bugs and other problems that players have mentioned. This includes some changes to the partner and fixes for crashes. It does all of these things with Hotfix 20.
Baldurs Gate 3 Hotfix 20 Changes
It was told that Baldur’s Gate 3 Hotfix 20 would fix some problems with the servant Minthara. For some reason, the drow has been “exercising perhaps a little too much independence” since Patch 6 and doesn’t always follow the party.
As part of the update, Minthara will now always leave the party after being helped out of Moonrise Towers. Patch 6 is finally available on Mac with today’s update, so players on that platform can enjoy new kiss animations, cinematics, and more.
In addition, Hotfix 20 fixes some bugs and crashes and adds “safeguards” for when a save fails to load.
Baldurs Gate 3 Hotfix 20 Patch Notes
Hotfix #20 is out now on PC, PS5, and Mac, alongside the Mac release of Patch 6!
For those on Xbox, keep an eye out for further updates on when Hotfix #20 will roll out for you.
This hotfix aims to address several bugs, glitches, and blockers, including community-submitted… pic.twitter.com/LNCoVYiHcn
— Baldur’s Gate 3 (@baldursgate3) February 29, 2024
FIXES
- Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu.
- Fixed some issues causing the second player on split screen to have a black screen for 30 seconds.
- Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit.
- Fixed a bug causing the environment to never take its turn, blocking combat from progressing.
- Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador.
- Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body.
- Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry.
- Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles.
- Fixed Minthara sometimes not following the party in Act II or Act III.
- Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II.
- Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers.
- Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying.
- Fixed missing tab textures in the Trade UI.
- Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing.
- Fixed a potential crash when preloading complex cinematics.