Baldur’s Gate III will be released for PlayStation 5 on the same day that the PC version leaves Early Access, Larian Studios revealed yesterday. At first, it appeared that an exclusivity clause was preventing the game from being released on platforms other than Xbox, however, the developers have since denied this. So, what exactly is the hold-up? Implementing split-screen gameplay for the co-op role-playing game on the less powerful Xbox Series S.
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Larian announced the PS5 console port’s release date of August 31 in a new trailer shown at Sony’s current State of Play. The trailer featured actor J.K. Simmons as the voice of the newly revealed villain General Ketheric Thorm. While it’s not unusual for Sony-promoted teases to exclude rival platforms, fans were left wondering when Larian’s website failed to mention Xbox at all.
In case you missed it:
🥳 Baldur’s Gate 3 launches August 31, 2023
🎮 Play on PC, Mac, GeForce NOW & PS5
✨ New Digital Deluxe Edition w/ in-game goodies!
👀 All Early Access and CE purchasers get the DDE!
Learn more: https://t.co/BaCxCmjXNZ pic.twitter.com/xwBElCPpi1
— Baldur's Gate 3 – Launching August 31st (@baldursgate3) February 24, 2023
Larian is working on getting split-screen gaming working across both Series S and Series X, and the company emphasized today that an Xbox version will arrive after this is accomplished.
We’re seeing a lot of varied interpretations of what that means, so we wanted to clarify further. We’ve had an Xbox version of Baldur’s Gate III in development for some time now. We’ve run into some technical issues in developing the Xbox port that has stopped us from feeling 100% confident in announcing it until we’re certain we’ve found the right solutions—specifically, we’ve been unable to get split-screen co-op to work to the same standard on both Xbox Series X and S, which is a requirement for us to ship.
There’s no platform exclusivity preventing us from releasing BG3 on Xbox day and date, should that be a technical possibility. If and when we do announce further platforms, we want to make sure each version lives up to our standards and expectations.
This is an intriguing wrinkle because gamers have long speculated about the compromises and difficulties developers will face when making games for the similarly-specified PS5 and Xbox Series X, which must also handle the less capable Series S. In an effort to save the online shooter Halo Infinite’s live-service goals, developer 343 Industries famously removed the feature of split-screen from the game last year.
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In order to run smoothly, Baldur’s Gate III already requires a minimum Nvidia GTX 970 graphics card, with a GeForce RTX 2060 being the recommended minimum. It’s more than what the average isometric RPG fan undoubtedly has on hand, but it won’t tax PC players’ hardware as recent hits like the Dead Space reboot or The Callisto Protocol have.
Those without a high-end gaming PC or the means to upgrade may therefore benefit greatly from the console port. But, the $250 Series S appears to be an obstacle at the moment.
An Xbox version of Baldur's Gate 3 has yet to be announced due to "technical issues" with it, says Larian.
"We’ve been unable to get split-screen co-op to work to the same standard on both Xbox Series X and S, which is a requirement for us to ship".
Via: https://t.co/wQe5vgHbKv pic.twitter.com/hN21aObTc7
— Shinobi602 (@shinobi602) February 24, 2023
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